Necromancers

Posted on Jan 1, 0001

Necromancer

“Necromancers possess the dark powers of black magic. They summon evil
creatures from the dead and feed off the living."

SPELLS

 To use your dark magic, you simply need to use the spells.  Your
 spells will improve with usage, as well as your overwall casting.

 > cast '<spell>' [target]     Casts a spell (at target if applicable).

 help necromancer spells        An incomplete listing of spells.
 help casting                   For more information about casting
 forget      <spell>            Remove a spell from the eval list.
 learn       <spell>            Reinstate a spell in your eval list.
 evaluate                       Gives you an evaluation of all your
                                currently known spells.

ABILITIES

 lifetap                        Sacrifice health for mana.
 drain corpse                   Drains energy from a fresh corpse to castr.

GUILD

 Necromancers are automatically part of the Necromancer guild. There
 is a secret place, where necromancers can meet and discuss dark
 matters.  To find this place one must seek out another necromancer
 to get directions.  Necromancers, who are learned enough, can also
 teleport themselves near the guild (pentagram).

 To communicate with other guild members:

 guild                        Displays Necromancers visible to you.
 guild <message>              Sends message across guild channel.

 For more help and commands on guild command, type 'help guild'
 showtitle                    show guild ranks
 evalute                      show spells and their ranks.

SPELLs

| Spell        |    Level     | Cost (max/min)|
---------------+--------------+---------------|
Lich           |    ( 1)       ( 15/10 )      |
Carapace       |    ( 1)       ( 30/15 )      |
Dark Blessing  |    ( 4)       ( 35/15 )      |
Blindness      |    ( 6)       ( 35/25 )      |
Curse Heal     |    ( 8)       ( 40/30 )      |
Animate Dead   |    (12)       ( 35/15 )      |
Flesh Rot      |    (14)       ( 30/25 )      |
Clone          |    (15)       ( 80/65 )      |
Bone Rattle    |    (16)       ( 35/30 )      |
Shard Spray    |    (20)       ( 35/30 )      |
Pentagram      |    (22)       ( 50/40 )      |
Regenerate     |    (24)       (120/95 )      |
Horrify        |    (25)       ( 40/30 )      |
Misty Fog      |    (28)       ( 50/30 )      |
Firestorm      |    (30)       ( 50/30 )      |
Vampiric Touch |    (32)       ( 50/40 )      |
Farsight       |    (35)       ( 65/55 )      |
Teleport       |    (38)       ( 60/50 )      |
Chill Touch    |    (42)       ( 55/50 )      |
Army of Dead   |    (45)       ( 70/60 )      |
Paralyze       |    (48)       ( 40/30 )      |
Hellfire       |    (55)       (120/70 )      |
---------------+------------------------------+

Some spells have cooldowns. For more information
about a spell, use 'help <spell_name>'

For a list of your available spells, use 'evaluate'.